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Chinese girl 16, the youngest person ever to become world chess champion

Me too!! I prefer Chest Champion!!

Bro, do you happen to know how to pLay that simpLe kampung game of 'Dumb' aka Checkers ?..to me that's one
heLL of an exciting board game too!.Sad that there's never a WorLd Dumb Championship..:eek::D
 
Bro, do you happen to know how to pLay that simpLe kampung game of 'Dumb' aka Checkers ?..to me that's one
heLL of an exciting board game too!.Sad that there's never a WorLd Dumb Championship..:eek::D

The kampung 'Dam' is actually Singapore-style draughts or checkers, with flying kings. In international checkers, the king can only move one square at a time.

Yes, there's a World Checkers Championship. Read about Marion Tinsley, the greatest checkers player of all time:

Marion Tinsley: Human Perfection at Checkers?
 
Deep Blue

220px-Deep_Blue.jpg



Deep Blue, the world's best chess computer, has already beaten the world's all-time greatest player, Gary Kasparov.


ap_kasparov2_day2_f.jpg
 
Bro, do you happen to know how to pLay that simpLe kampung game of 'Dumb' aka Checkers ?

Sad that there's never a WorLd Dumb Championship..:eek::D


Wah lau eh. Dumb. Why do they call it dum or dumb ?
 
Chess = Astrology Origin

Weiqi (go in Japanese, baduk in Korean) is a very interesting game.

In weiqi, you won't know who's the winner until the final stages. A seemingly dominant player in the early stages of the game can succumb to a late comeback from the opponent. It's like sudden death in football.


The game called Wei-qi in China, I-go in Japan, and Go in America got its start in ancient China. Two stories about the origins of the game of Wei-qi have Chinese emperors developing the game for their sons who lack something in the brain department -- one as an entertainment for his kid, another as a brain strengthener -- and certainly the game can be both. While a simple game at the outset, it has depth and complexity that have made it the only game I am aware of that cannot be programmed into a computer and have the computer beat a master-class human playing it; humans still rule Go.

The two stories mentioned above claim their originating emperor as living somewhere between 2357 and 2205 B.C.E.. Two other stories are popular: one for an underling of Emperor Chieh, named Wu (around 1800 B.C.E.) and another claims it was developed by court astrologers during the Chou Dynasty (1045-255 B.C.E). It would not be surprising if all the stories were true, in their way, with the board and stones in black and white having originated as a divination tool -- since some aspects of the game to this day make astrological references -- but somewhere along the way someone devised a game that was further developed into the form we know it in today. Whatever its actual origins, it is believed that the game goes back at least 3,000 years, perhaps as far as 4,000 years from the present era -- making it one of the oldest board games on the planet -- and the only game with a consistent set of fundamental rules maintained over many centuries .

It is believed by some that Go originated as a tool for divination by astrologers, who cast the black and white stones onto a board and interpreted the landing patterns as omens. Only later would the stones and board be developed into a game. References to it as a game are found in literature discussing life in 600 B.C. in China, and around 200 B.C. the game enjoyed its first of several Golden Ages in which it became widely popular -- even entering into poetry of the time.

Go entered Korea during the Han Empire sometime after the year 100 A.D. In Korea Go is called Paduk or Baduk.

By 1253 Go was well-established in Japan, as it's told that Nichiren, founder of a sect of Buddhism, played the game against a 9-year-old disciple in that year. As early as 701 a monastic decree awarded punishment of 100 days of hard labor to anyone caught gambling, among other pursuits -- but a few pastimes were exempt -- including the game of Go, which has long been thought of as a pursuit that builds character and strength of mind (while leaving ego behind).

By the 1600s Go had reached Europe, carried by the worldwide trade of the times to ports far and wide. Descriptions of the game were published in Italian, German and English in the first half of the fifteenth century.

Since that time Go has continued to gain an audience throughout the world. In the last decades it has gained a strong following in the U.S. where there are now national tournaments that send players on to the International tournaments established in 1988.



Maybe, in Europa, it deteriorated and becomes "dumb". :D
 
Re: Deep Blue


Yes, Kasparov lost to the IBM-designed Deep Blue in 1997. But in the Man vs Machine rematch in New York in 2003 when Kasparov played against the Israeli programme Deep Junior, the result ended in a 3-3 tie. So who is best at chess? For now it is neither Man nor Machine!
 
A chess genius is born and not made. He/she is able to read the game of his opponent six or seven moves ahead. A player at the club level probably can do it with two moves ahead. There is no such thing as pattern recognition at the highest level because often the battle is strategical and not tactical.

Can strategies and tactics be ingrained into a person through repetitive practice?
 
Bro, do you happen to know how to pLay that simpLe kampung game of 'Dumb' aka Checkers ?..to me that's one
heLL of an exciting board game too!.Sad that there's never a WorLd Dumb Championship..:eek::D

No wonder u are dumb and DAMN USELESS. :D
 
Can strategies and tactics be ingrained into a person through repetitive practice?

One can only nurture somebody to a certain extent. Beyond which, it is nature.

Not everybody can run 100 meter under sub 10 sec in their life time. Some will never make it no matter how much he/she tried.

I salute this 16 years old mei mei for her world class achievement! Give credit where it is due.
 
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