Tips - Effect

ChioCS

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NoticeBoard, with effect from 3-Dec-2010 release, supports Bitmap Effect.

We will be planning a few more categories in the near future, however as of now only bitmap can be applied and animated with an effect.

You can applied as many effects as you like on a time-line. To animate a particular effect, you need to place the same effect side by side with different values. However any other dissimilar effect in between will break the animation.
 
Added a General Category effect.

To begin, a new Transform Effect has been added. This effect allows you to work on Set children, ie. you can perform a transformation sequence and synchronize it's children actions sequentially or as a group.
 
Rename Set Effect in general to Group and under it's own category.

Added a Scatter and a Normalise Effect under Group.

In order to animate a effect, you need 2 values, however Normalise Effect is an exception. It takes the last effect applied properties and normalise to the values you specified.

Example, if you scatter your objects over an area with 2 scatter values, you can add a Normalise Effect after it to revert back to it's original properties.
 
Added 2 more Group Effects, Offset and Spread. Here's the summaries.

Offset - Offset a animated object value from it's current value.

Spread - As above except it randomise the output value.
 
An updated summary of Group Effect that are applied to Set members.

Group Effect

A group effect is a collective animation applied on members in a Set. Group effect operates in pairs, it needs a second value to determine the starting and ending transformation. For example, if you have 3 values of the same effect applied to a object at different timeline, it is considered as 2 pairs. And only compatible effects are being pair off, non compatible effects are ignored. Commanding parameter are taken from the first leg of the pair.

You can also exclude a member in a Set from participating ( uncheck GroupEffect under the member miscellaneous Tab ).

Here are the current list of effects.

Transformation
Transform an object between it’s first and second value.

Scatter
Same as Transformation but randomize the output value.

Offset
Offset an object by the difference of it’s first and second value, from it’s current value.

Spread
Same as Offset but randomize the output value.

SineWave
Transform an object by applying the sine wave formula between it’s first and second value.

Normalize
Normalize from an object current value to this value. ( Compatible with all the above, and can operate alone )

Color
Transform an object color between the first and second value. ( Text and Shape only )

Here's the sample GroupEffects
 
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